You are viewing a single comment's thread from:

RE: Market, Buffs, Season, Stardust & Giveaway

in #nextcolony11 months ago

Don't get me wrong. I enjoy your game and I have been playing it since day one, a little too much even.

When markets were coming out I was hoping that they would be an upgrade for my planet, maybe even a blueprint. Something owned by the player. An upgrade that makes a planet become more valuable. You, NextColony talk about ownership and resale of digital assetts and Stardust. If you want people to get interested you need a way to make my current assets more valuable and desirable.

The worm hole technology owned only by the marketplace and instant transport of ships is crap, get rid of it! It can be used and abused way too much, I know, I've already abused it. The transportation of ships needs to be real game time to and from the market(s). This would reduce the alt accounts as you would have to fly your ships to the new planet and not just open an alt account and "sell" it a huge fleet for 8 Stardust.

This market can create and sell its own ships but it also sell ships of other players. If the marketplace wanted to sell more ships it would have to upgrade the market with more births, (? sorry I dont know the correct term for spaceship parking slot). It can sell other users ships but it has to have the available space for those ships to be docked and the ships have to bee flown to and from the market. (Hmm, I need a speed or MC buff).

Docked ships could be attacked but not fight back. Making a well protected market more valuable. While making your selection of a market to SELL your ships important. Causing competition among markets. Market Alpha, a well defended and well located market sells ships for 25% commission. Market Beta has no defense and a crappy location but it only charges 3% commission. The cost and travel time become important.

This would add a very strategic component to the game and add long term value to a location already explored. The location of the marketplace planet would be critically important. Ships having to fly to and from the market would also SLOW down expansion and discourage alt accounts.

Example, If I own a market place I could sell X number of ships based on how many births I had. If I wanted to sell more ships I would have to upgrade my market place. If John Doe wanted to sell his ships and he didn't have a market place he would have to deliver his ships to a market place and put them in an available bay to sell them. When they were sold they would take the appropriate travel time to arrive at the buyers destination of choice.

This would encourage markets all around the universe. Increase the value of my planet and already explored space. It encourages cooperation and interaction of players as the seller and market need to negotiate sales related stuff. It slows expansion while discouraging alt account abuse and gives greater control, options and reasons to play.

IMHO, With Love.


The market is still early beta and we are collecting data and feedback. These are a lot of interesting and valuable ideas. We appreciate that very much. Thanks for that!

Giveaway status: logged in. ✔️
Good luck!

Coin Marketplace

STEEM 0.16
TRX 0.03
JST 0.026
BTC 12996.40
ETH 407.70
USDT 1.00
SBD 1.00